Monday, May 16, 2011

Turn A Blind Eye

I never thought I would ever have a problem with killing one of the massive raid bosses in The World of Warcraft. It was no problem storming Arthas and his undead minions in Ice Crown Citadel, and the bosses that inhabit the halls of the various five man instances all usually deserve to die for some reason or another. I thought that this would be the same song and dance when Adult Content descended into the halls of Blackwing Descent on a mission to stop Nefarian and his followers: Magma, a failed experimental monstrosity who spews deadly parasitic worms fell to us; the artificial construct, The Omnotron Defence System, build to guard the lower halls was destroyed; Maloriak, the mad scientist who created the monsters that roam the halls of Blackwing was laid to rest; and Chimaeron, the horrid Frankenstein-esque monster was killed for the good of all. Then there is the blind dragon, Experiment 25463-D, Atramedes.

After you deal with the trash in his room, the raid is treated to a little bit of back story on the upcoming boss. It seems that Maloriak was trying to grant a black whelp “sight beyond sight” but blinded the young dragon in the process. Nefarian, being the creature that he is, tells his scientist to dispose of the young dragon. Despite the order, Maloriak keeps the young dragon, and you eventually have to defeat the full grown Experiment 25463-D. I find it to be a sad story, and if I did not want a pair of bracers from him, I would feel kind of bad for killing him week after week.

The battle against Atramedes is centred on the idea of sound, and how the raid has to manage its sound levels to avoid being destroyed by the raging blind dragon. You have to smash gongs, and avoid sound pulses in an attempt to bring him down, and get the much wanted loot. It`s funny how any feelings of remorse I might have had, or any feelings of pity Blizzard may have been trying to cultivate in the player is thrown out the window when the promise of new gear is given. I hope they try more stuff like this in coming content patches.

No comments:

Post a Comment