Thursday, April 28, 2011

Game Plan, April 28, 2011

I feel bad about the lack of updates to this blog of mine. I want to blame it on the final weeks of school, and all the stress associated with that. I wanted to avoid finding any fault in myself. Yet I am the only one to blame, so this is me trying to make amends. Plus, with another semester of school over and summer looming on the horizon, I should have much more time to write and play.

The plan for the next couple of weeks is as follows:
1) Finish Dead Space 2, and write my response to it.
2) Finish Portal 2, and write how I felt about Valves newest game.
3) Finally start Mario Galaxy 2, and lose myself in the cosmos.
Let’s hope I am able to keep to this plan, and even throw out some other ideas I have bubbling up in my mind.

So here is a game plan, and it should help me stay on top of this.

Tuesday, April 12, 2011

Back to the Future: The Game Doesn't Suck

Let me be the first to admit how terrible I am at point and click adventure games. I never had a computer growing up, so I missed out on a whole slew of games, most of them being the Lucas Arts adventure games and masterpieces such as Myst and Riven that PC gamers love to this day. So when it comes to Telltales Back to the Future adventure game I will admit that I am not all that good at it, yet that has not stopped me from thoroughly enjoying the first episode of the games five episode arc.

Back to the Future: The Game is your basic point and click adventure title. As Marty McFly, you embark in the time traveling Delorean on another adventure through time, trying to avoid doing anything that could destroy the future! The story is top notch so far, and easily the best thing this game has to offer. The cliff hanger ending they leave you will have you wanting to jump into episode two as soon as you can (damn you final projects keeping me away!). I was worried that this game was going to suffer from the so common plight of movie licence games, but it is safe to say that even after one episode, the creators at Telltale really care about the source material. The voice acting of all the characters is also another standout of the package; AJ LoCascio as Marty sounds almost identical to Michael J. Foxx, and Doc Brown is voiced by none other than Christopher Llyod himself. Even the minor characters sound great.

Based on other reviews I have read of the game, people who have played their fair share of adventure games should be able to fly through this first episode. The game took me a little more than three hours, and that was after getting stuck multiple times on multiple puzzles. It’s not as if the puzzles are poorly designed, because once I did figure things out they seem logical enough, I think it more has to do with my limited experience with the adventure game genera. My one major problem with the game is the lip syncing. It is noticeably clunky when the characters talk, yet it’s hard to describe. They just don’t look right when they talk. Some of this is forgiven by the more cartoony style of the game, but one would think that a game based so heavily on talking and story would have a more impressive facial animation system. Aside from that, the graphics are charming, and the voice acting and story more than make up for the weird robot faces.

Episode one of Back to the Future: The Game has hooked me, and I cannot wait to have more time to be able to continue on this wild, time bending adventure. This game has also given me high hopes for Telltale’s up-coming Jurassic Park game, and high hopes for anything else these former Lucas Arts guys make in the future. Here is to hoping that the robot faces soon become a thing of the past.